Local Storage in Cookie Clicker
Part 1 — 🔒 localStorage (All persistence-related content)
What is localStorage and why use it?
- localStorage saves data in the browser so progress persists after refresh.
- If you buy an item in the shop, it should still be there after reload.
- Your task: study how localStorage is used in existing code and apply it to your feature.
Requirements
- If your feature should persist, integrate localStorage.
- Save on state changes (clicks, buys, upgrades) and load on game start.
Steps (persistence-focused)
- On load, attempt to read saved state from localStorage.
- If found, recreate state from JSON; otherwise initialize defaults.
- On every relevant update, write the new state back to localStorage.
Example in Code
An example of this is:
cookie.addCookies(-1 * forSaleItemInfo.price);
localStorage.setItem("cookies", this.cookies);
const storedCookies = Number(localStorage.getItem("cookies"));
flowchart TD
A[🍪 Cookie Button<br/>Click to earn cookies] --> B[Cookies Saved & Displayed<br/>Progress stored in LocalStorage]
B --> C[🛒 Shop<br/>Spend cookies on upgrades & auto-clickers]
C --> D[👵 Grandma, 🏭 Factory, 🥭 Temple, 🏦 Bank<br/>Auto-clickers generate cookies per second]
C --> E[🖱 2X Clicks<br/>Doubles cookies gained per click]
D --> F[GameLoop<br/>Automatically adds cookies every second]
E --> B
F --> B
D --> G[🎉 Emoji Buddies<br/>Spawn moving emojis for each purchase]