Frontend Structure in Snake
Frontend Interaction Skills Through Snake
What is Frontend Development?
Frontend development is about creating the user interface—the part of an application that users see and interact with. In Snake, this means:
- How the game canvas responds to keyboard input
- Visual feedback for game states (menu, playing, game over)
- Smooth movement and animations
- Responsive design for different screen sizes
The Big Picture: Frontend is the bridge between users and your application’s functionality.
The Frontend Stack: HTML, CSS, JavaScript
graph TB
subgraph "Frontend Architecture"
A[HTML<br/>Structure & Semantics]
B[CSS<br/>Styling & Layout]
C[JavaScript<br/>Behavior & Interactivity]
end
A --> D[Canvas Element]
B --> E[Game Visuals]
C --> F[Event Handling]
D --> G[Game Interface]
E --> G
F --> G
HTML: Semantic Structure
<!-- Semantic structure tells browsers AND users what each area does -->
<div class="game-container">
<canvas id="snake" width="320" height="320" tabindex="1"></canvas>
<div id="menu">Main Menu</div>
<div id="gameover">Game Over</div>
<div id="setting">Settings</div>
</div>
Key Principle: HTML creates the skeleton. IDs and attributes connect structure to functionality.
CSS: Visual Design & User Experience
.wrap {
margin-left: auto;
margin-right: auto;
}
canvas {
border-style: solid;
border-width: 10px;
border-color: #FFFFFF;
transition: box-shadow 0.3s ease;
}
.canvas.focused {
box-shadow: 0 0 15px rgba(0, 255, 0, 0.5);
}
#menu, #gameover, #setting {
font-size: 20px;
color: #fff;
}
Key Principle: CSS provides visual feedback that guides user behavior. Every interaction should have a visual response.
JavaScript: Event Handling & Canvas Manipulation
// Event handling connects user actions to application responses
canvas.addEventListener('keydown', (e) => {
// Change direction based on arrow keys
changeDir(e.keyCode);
});
window.addEventListener('keydown', (evt) => {
if (evt.code === "Space" && SCREEN !== SCREEN_SNAKE)
newGame();
});
Key Concepts: Event listeners, game state management, canvas rendering
Core Frontend Skills You’ll Learn
Skill 1: Making Things Interactive
Learning Goal: Understand how user actions trigger code responses
sequenceDiagram
participant User
participant Frontend
participant Game Logic
User->>Frontend: Presses arrow key
Frontend->>Frontend: Update direction
Frontend->>Game Logic: Move snake
Game Logic-->>Frontend: Update game state
Frontend->>User: Re-render canvas
Why This Matters: Every keypress needs a response. Users expect immediate feedback.
Skill 2: Visual State Management
Learning Goal: Keep what users see synchronized with what’s actually happening
graph TD
A[Game State Changes] --> B[Update Canvas]
B --> C[User Sees Current State]
C --> D[User Makes Action]
D --> A
Why This Matters: If visuals don’t match reality, users get confused.
Skill 3: Multi-Device Support
Learning Goal: Make one interface work on phones, tablets, and computers
graph TB
A[Single Codebase] --> B[📱 Mobile: Touch Events]
A --> C[💻 Desktop: Keyboard Events]
A --> D[⌨️ Accessibility: Focus/Tab]
B --> B1[Touch controls]
C --> C1[Arrow keys]
D --> D1[Screen readers]
Why This Matters: Your game should work for everyone, everywhere.
What You Just Learned
🎯 Skill 1: Making interfaces interactive through event handling 🎯 Skill 2: Keeping visuals synchronized with data 🎯 Skill 3: Building responsive, accessible experiences
Why This Leads to JavaScript OOP
As your frontend gets more complex, you need better ways to organize all this code.
The Solution: JavaScript Object-Oriented Programming—building reusable, organized code modules.
graph TB
A[SnakeGame class] --> B[GameUI class]
B --> C[Controller class]
A --> A1[Game logic]
B --> B1[Manage display updates]
C --> C1[Coordinate everything]
Quick Experiments to Try
- Visual Feedback: Add a subtle glow effect to the snake head when moving
- Animation: Create a smooth transition when the snake eats food
- Theme Toggle: Implement a dark/light theme switcher using CSS custom properties
- Mobile Gestures: Add basic touch support for direction changes
Key Takeaways
✅ Frontend = User Experience: Every keypress and animation shapes how users feel about your application
✅ HTML + CSS + JavaScript: Three technologies working together, each with a specific role
✅ Visual Feedback is Essential: Users need immediate confirmation of their actions
✅ Responsive Design: Modern applications work on all devices
✅ Performance Matters: Smooth interactions require efficient code
✅ Accessibility Included: Good frontend works for everyone
Next Up: JavaScript OOP will show us how to organize this frontend code into maintainable, scalable applications.
📝 Quick Check
What did you learn?