UESL Foundation logo
CSP Capstone Project

UESL Foundation Platform

Sathwik Kintada  ·  Rudra B Joshi  ·  Darshan

A working prototype built for UESL Foundation — a nonprofit supporting individuals with intellectual and developmental disabilities through esports and STEM. The platform consists of three live components: an AI chatbot, an accessible game engine, and a social hub, all backed by a shared user management system.

View Live Platform ↗
Current vs. Proposed
Current State
  • Static website — no interactive features for participants
  • Program inquiries require phone or email; 24–72 hr response gap
  • No online games — participation locked to physical arenas
  • Community dissolves between sessions with no persistent space
Consequence
UESL's reach is capped by venue capacity. Spanish-speaking families cannot navigate programs without staff support. Participants disengage between seasons with no digital touchpoint.
View Current Site
Our Platform
  • AI chatbot answers program questions instantly, 24/7, in English and Spanish
  • Game engine with 8 IDD-specific accessibility modes — playable from any device
  • Social platform keeping participants connected and competing year-round
  • Real-time multiplayer and leaderboards for inclusive online competition
Outcome
UESL's reach is no longer limited by venue or staff. Families self-serve in their language. Participants stay engaged 365 days a year through gameplay and community.
View Our Hub
Extended Information
Component 01

UESL Coach — AI Chatbot

Try it ↗
Current Site
  • No chatbot — users must call or email staff
  • 24–72 hour response gap for basic questions
  • No support outside business hours
  • English-only communication channels
  • High drop-off for families unfamiliar with the org
Our Platform
  • Powered by Groq (LLaMA 3.3-70b), pre-loaded with full UESL context
  • Instant answers to program, eligibility, location, and scheduling questions
  • Available 24/7 — no staff required for common inquiries
  • Bilingual support in English and Spanish
  • Conversational tone designed for IDD participants and their families
Why it matters: For families navigating IDD services, a 48-hour wait for a basic answer is a barrier that ends participation before it begins. The chatbot removes that barrier entirely.
Component 02

Accessible Game Engine & Maker

Play now ↗
Current Site
  • No playable games of any kind online
  • Esports participation requires physical attendance at an arena
  • No accessibility accommodations for online play
  • Participants cannot create or share their own games
Our Platform
  • Fully playable game engine accessible from any browser
  • Drag-and-drop Game Maker — participants build their own levels
  • 8 IDD-specific accessibility modes built into the engine
  • Designed from the ground up for neurodiverse players — not adapted after the fact
8 Accessibility Modes — Built In
Slow Mode
Reduces game speed for motor processing differences
Single-Button Control
Full gameplay with one input for limited mobility
High Contrast
Enhanced visual clarity for low vision players
Large Sprites
Scaled-up game elements for visibility
Guided Mode
On-screen prompts and hints during gameplay
Reduced Motion
Limits animations for sensory sensitivities
Face Tracking
Camera-based input as an alternative controller
Audio Toggles
Independent SFX and music controls
Why it matters: No mainstream game engine ships with IDD-specific modes. Ours was designed with those needs as the baseline — not bolted on. That distinction determines whether a participant can play at all.
Component 03

Community Hub — Social Platform

View community ↗
Current Site
  • No online community space of any kind
  • Participant relationships exist only during in-person sessions
  • No leaderboards, scores, or competitive tracking online
  • No multiplayer — competition requires physical co-location
  • Community engagement drops to zero between events
Our Platform
  • Microblog feed — participants post, reply, and react
  • Per-level leaderboards surfaced directly in the social feed
  • Real-time co-op multiplayer rooms via WebSocket
  • Persistent profiles that track game progress and community activity
  • Year-round engagement independent of scheduled sessions
Why it matters: Social connection is core to UESL's mission — but currently that connection only exists when participants are physically in the same room. The community hub makes it permanent and distance-independent.
Platform Summary
24/7
Program support via chatbot vs. business-hours-only staff
8 modes
IDD-specific accessibility vs. zero accommodations online
365 days
Community engagement vs. in-person sessions only
80%+
Inquiries resolved by chatbot without staff
8
IDD-specific accessibility modes
365
Days of digital community vs. seasonal sessions
Group Chats
Users can socialize through group chats

The three components are one connected system — users onboard through the chatbot, engage through gameplay, and stay through community. Together they remove the ceiling on UESL's impact: no venue limits, no language barriers, no off-season disengagement.