Computer Science & Software Engineering
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Variables
Strings
Classes and Methods
Mathematical Expressions
Booleans
JSON and JavaScript Objects
Nested Conditionals
Iterations
Data Abstraction!
Arrays
Code Runners - Raw MD
Objectives in Technical Learning
Code Runner - JavaScript
Conditionals
Functions
Lesson Planning
Teaching Weeks Issue
Likert Review
Framework for Sprints
Sprint 3 - CSSE Objectives
RPG Hacks
Sprint 4 - CSSE Objectives
Variables and HTML DOM
GameEngine Essentials Guide
Characters
Backgrounds
Enemy Death
Enemy Collision
DOM Updates
Objects, Instance Data
Game API
Randomized Dialogues
Local Storage in JS
Gravity
Blocks
Transitions Screens
Single Responsibility Principle (SRP)
Finite State Programming
GameEngine Essentials Summative Assessment
Sprint 5 - CSSE Objectives
Game-in-game
Implementing Enemies
Web APIs and Local Storage Documentation
API's and how they are used
Game Over | Transitions | Leaderboard
Local Storage
Player | Animation | Collision
Backgrounds | Theme | Messages
Enemies | Collision
Platform | Elevated
Game Help - Platformer
OOP, Multiplayer
Sprint 6 - CSSE Objectives (Final)
GameEngine Essentials Summative Assessment
1 min read
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Assignment
Summative Hacks
Reflect on Learning Objectives
- Understand the basics of object-oriented programming and game mechanics.
- Top experieces in this category
- Collaborate effectively within a development team.
- Discuss Kanban Board and Retrospective Thinking
- Apply agile and scrum practices to manage your project.
- Discuss how you managed iterations, tests, and checkpoints
- Design, develop, and extend game levels using the OCS GameEngine.
- Create thre 1-minute demos on game
- Reflect on your progress through formative and summative reviews.
- rose, bud, thorn reflections
- Analytics from OCS
- Commit, Integrate, Test: use OCS metrics
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