Week 17
Week 17
Week 17 of Sprint 5: Advanced Features.
This week
Lesson
Sprint 5 - CSSE Objectives
Learning OOP principles through OCS Game Engine Design/Redesign
Lesson
Game-in-game
In this post, we will implement a game within our game. We will create a new class for our mini-game and add it to our main game. We will...
Lesson
Implementing Enemies
In this post, we will implement enemies in our game. We will create a new class for our enemies and add them to our game. We will also ad...
Lesson
Web APIs and Local Storage Documentation
This documentation provides a comprehensive overview of Web APIs and Local Storage, based on our notebooks. It covers key concepts, imple...
Lesson
API's and how they are used
Learn how API's work and how to implement one
Lesson
Game Over | Transitions | Leaderboard
Lesson
Local Storage
Design a lesson on local storage. Use local storage to enhance game play.
Lesson
Player | Animation | Collision
Lesson
Backgrounds | Theme | Messages
Lesson
Enemies | Collision
Provide a lesson and updated code on enemies.
Lesson
Platform | Elevated
Design a lesson on platforms and elevated platforms. Discuss the implementation of elevators that are in the game.
Lesson
Game Help - Platformer
Build search and topic guide to the Platformer4x game. Think about topics and help system to foster learning, discussion, and exploratio...